
Revolutionizing the Web3 gaming
Official Home of Triglav Ancient Battleground
Our idea
The Chopor is a creative studio specializing in developing RPG and Battle Royale video games, with a unique focus on Slavic mythology, culture, and folklore. Our vision is based on the idea of blending traditional heritage with modern technologies and trends. Through our games, we strive to bring the rich history and myths of our ancestors to life, presenting them in a way that resonates with today’s generation of players.
By combining authentic elements of Slavic culture with innovative gameplay experiences, our games serve as a bridge between the past and the present. We believe this approach not only preserves and promotes tradition but also revitalizes it, giving it new life in the digital age.
Our team consists of top professionals – talented programmers, experienced designers, artists with a deep understanding of aesthetics, historians passionate about heritage, and animators who transform our ideas into dynamic worlds. Together, we work on creating games that not only entertain but also inspire and educate.
TRIGLAV ANCIENT BATTLEGROUND
Our Battle Royale game currently in development is called Triglav Ancient Battleground – TAB. The objective of the game is classic for the genre – to be the last player standing on the map and emerge victorious!
What makes TAB unique is its integration of Slavic folklore and mythology. Players will have the chance to fight as heroes inspired by deities, mythical creatures, and epic characters from Slavic traditions. The heroes are divided into three classes: warriors, archers, and mages, allowing players to choose the character that best suits their playstyle.
The first representative of the warrior class is Perun, the lord of thunder and lightning and a fearless leader of Slavic warriors. The archers’ class begins with Devana, the goddess of the hunt and forests, a protector of nature. Among the mages, Omaja, a mystical enchantress capable of bewitching her enemies, leads the way. Of course, these are just the initial heroes – many more are waiting to be discovered!


TAB is not just a game; it’s also an educational platform. Players will have the opportunity to learn fascinating details about Slavic mythology and folklore while enjoying the immersive gameplay and exploring the rich world of the game.
Another innovation that connects the traditional with the modern is the integration of the crypto world. Players, if they choose, will be able to conduct transactions within the game, trading skins and other items. Additionally, they’ll earn our special tokens as rewards for successfully completing in-game challenges, adding another layer of engagement and reward for their skills and dedication.
Triglav Ancient Battleground – TAB is much more than just a game – it’s a fusion of history, culture, and cutting-edge technology brought to life in a unique digital world!
Our Team

Viktor Radovanović
Senior Unity Developer
CEO
Game Designer

Dimitrije Denić
Master Historian & Writter
Game Designer

Nikola Cvetković
Software Architect
Bussiness adviser
CTO

Žarko Stojković
Junior UI/UX Designer
Junior 2D Designer

Silvija Avramović
3D Enviroment Designer

Marija Delibašić
Art Director
Lead Artist

Aleksandar Krnić
3D Character Designer

Slaven Durić
3D Enviroment Designer

Miloš Davidović
Senior Unity Developer

Matija Mitrović
3D Character Designer

Stefan Žikić
Concept Artist

Ana Jelić
3D Animator
Roadmap
Social media
March 2024
Establishing a strong social media presence to connect with our audience and build excitement for the project. This includes regular updates, behind-the-scenes looks, artwork reveals, and developer insights. Community engagement will be a priority to create a loyal fanbase early on. Platforms like Twitter, Discord and Instagram will be leveraged for maximum reach.
Phase 2 Launcher
April 2024
Manage to enter phase 2 of Fazi launcher for startups that was planned and organized by NTP Niš (Park of Science and Technology Niš) and funded by Fazi company.
Website
May 2024
Introducing our first version of the official project website. It will include essential information such as game details, development updates, and a roadmap. Fans will be able to sign up for newsletters, follow milestones, and join the community through links to social channels. The goal is to centralize all communication in one accessible hub.
Prototype testing
July 2024
Conducting prototype testing to validate core mechanics and ensure they align with the project vision. This phase allows developers to fine-tune gameplay, identify technical issues, and iterate quickly. Testing will involve a limited group of players, offering valuable feedback that guides further development.
Alpha zero - close testing
August 2024
Launching the closed Alpha Zero testing phase with a focus on early gameplay systems and stability. A small group of testers will explore the first build, highlighting issues, bugs, and balance concerns. This phase ensures foundational systems are strong before expanding features. Feedback collected here will shape the Alpha One iteration.
Gamescone 2024
November 2024
Attending Gamescom 2022 to showcase our project to the public for the first time. This event will provide visibility to potential players, investors, and the gaming press. The goal is to generate buzz, build partnerships, and allow attendees to get a first look at the game. It’s a significant milestone for expanding the project’s reach.
Website 2.0
December 2024
Launching an upgraded version of the website, featuring enhanced visuals, additional content, and interactive elements. Website 2.0 will include a detailed roadmap, developer blogs, video showcases, and player engagement tools like forums or surveys. It will reflect the growth of the project and improve user experience.
Alpha v0.1. - close testing
January 2025
Following Alpha Zero, the Alpha One phase will focus on refined mechanics, new features, and increased content. A closed group of testers will explore deeper gameplay systems to validate updates. This testing ensures progress toward a stable and engaging product, moving closer to a public beta phase.
Crowdfunding Campaign
Januar 2025
Launching a crowdfunding campaign to gather community support and secure additional funding for the project's next stages.